The overall story and main puzzles will always be the same, so if you are looking for a new adventure then this isn’t the game to play more than once. Even the smaller details were there including the various footstep sounds from different flooring to a creaky ladder as I climbed down. There is a few constant sounds that you would expect from a cavern that wasn’t completely stable and the occasional unknown noises that kept me on my toes. AudioĪs far as sound effects go, this game was spot on. My only issue was with the player model as the few times you were able to see them, or any other human for that matter, the level of detail seemed much lower than the environment itself. From the statues to the enemies, everything has a solid touch where some developers tend to put too much shine. For the sake of allowing you the experience, I shall simply say to keep an eye out for what lurks and don’t believe your initial instinct as you honestly don’t know what these dangers bring next.Ĭonarium is designed beautifully, with the surrounds seeming quite real and each section of the game providing its own design of eeriness. The way I handled them may not be the same way that you will, but I fear saying too much will make this a spoiler. There are a few moments of danger in the game that really bring the excitement together. In these memories you can find secrets, solve some extra puzzles that aren’t mandatory, but most importantly, they bring you to the next point of the game. Throughout your journey have these flashback-like moments that are memories - not always your own. The first puzzle was turning on the power, which is really simple, but don’t let the simplicity fool you because the challenges begin once you head down the elevator. The clues become less and less obvious, so paying attention to your surroundings and looking into the finer details will become a necessity. These can range from find-and-place type of challenges to finding the answer to open a doorway. Progress in the game is halted in a series of puzzles. Understanding what it is won’t help you understand how to get out. While most of the atmosphere and objects are physical, there is a mystical and ancient premise in almost every area of the game. In this defenseless horror experience, you will find yourself going through various caverns and strange areas. It is up to you to find out what is really going on down here, what happened to your team members, and get the hell out, all while trying to understand what is actual reality and what is a hallucination. From here you make progress until a distressed transmission comes in on your radio urging you to keep progressing and to not head back. It isn’t long before you find yourself in an underground area that was being excavated by your team, although none of them have been seen since you awoke. As you continue to progress through the journey you have just been sent on, the events and reality around you become weirder and weirder. Your radio transmission goes off and you hear someone tell you where to go next. Following some basic steps to get the power turned on, things quickly become clear that something strange has happened. StoryĪfter waking up without much understanding of what is going on, you find yourself in a bunker without power. As the game launches on console today, I wanted to share my thoughts on the experience that it took me through. Lovecraft novella titled “ At the Mountains of Madness,” and madness is exactly how it feels throughout the experience. The worst thing about not knowing is the knowledge that you know everything about what could turn out to be nothing.Ĭonarium by Zoetrope Interactive is a psychological horror game that was created off the inspiration from an H.P. But to make matters worse, what if you didn’t know what was real and what was all in your head? Perhaps it is a memory of someone other than yourself that you are able to see. Being placed in a weird location and having no memory of how you got there is a typical, yet always strange situation that horror games tend to put players in.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |